About halfway through the buker level (level 10), there is a molotov on a table by a melee enemy. Shortly thereafter, a laser will emerge along that line. Grab it and kill the other Suit immediately. This screen will introduce yet another new gameplay feature, one which you'd do well to familiarize yourself with - throwable objects. Often, the enemies in these groups are slightly staggered, which means that you may kill the first 3 in one swing while a fourth one will kill you since he was in the perfect spot to hit you after your swing. Find or create the perfect list for any job. It might take a few tries to roll through without dying. ALL RIGHTS RESERVED. When you first get control of the character, use a sword slice to jump up to the left of the screen, where youll find the key and pick it up. Reflect, roll, back attack, repeat. Hit them head-on as they will kick and stun you if you roll into them. Google it. Note that there's a potted plant here, should you require an additional projectile. You can replay stages - including non-combat events like interactions with your psychiatrist and the receptionist - at any time by picking the corresponding VHS from the main menu's "Continue" screen. This fight is one of the hardest in the game, but it should seem a bit easier after you finish Hard Mode. Description:This achievement is for finding a hidden key during the mission Slaughterhouse. The level is basically over. After killing the psychiatrist we found that the final dossier isthe main character himself! Inside one of the rooms you will see a robber going through something on the floor. Tips:See Step Two of the walkthrough above. Beat all 11 levels in Katana ZERO to unlock this achievement. Full access to your copy of the list, but no ongoing updates from the original list. This tends to end poorly for them, as they'll end up stunned for a moment, allowing you to finish them off, but if they have friends nearby it can be troublesome. She does her swinging arc move in the first room now, so take your time when going after her. SWAT Troopers are a lot like Suits in that they carry a gun and like to shoot, but they are much more dangerous. The stairs give you plenty of opportunity to ambush foes (left) and if you're detected, you can take them out by throwing a projectile (right). Drop down the chute and dodge an enemy attack (left) then cut down your foes (right). Cut them down, then stay by the door, as a gun goon will come out of it shortly. Choosing life will allow you to continue the game to its dire conclusion (middle) while death will give you an early ending and avoid the ensuing carnage (right). Getting around the shield isn't generally that hard when you face one of these enemies alone. Once you gain control of the . On this set there is a robot. Then, grab the bust from the hall outside the room, and go to the balcony. The next phase begins with the screen going dark until eyes start appearing all around the screen. To get into Hard Mode, you have to beat the game once and start a new game in speedrunning mode. Pick a wall, drop its turrets, time your dodge so you avoid the bullets and the swinging beam, drop the other turrets, go for another hit. In 1962, the Orlons released one of the all-time greatest doo wop hits, Dont Hang Up. You'll want to dodge moving in the opposite direction as the sweep. If you attack from the front, he'll block and knock you to the ground. Zone 1 - Casino You'll see prompts at the bottom with two buttons: Record and Rewind. Speak to the DJ to learn about the drugs and see him get shot. Just press [DOWN]/ [S] to drop off the clothesline, then press [DOWN]+ [X] or [DOWN]+ [LEFT MOUSE BUTTON] to smash through the floor below you. You can only destroy them by hitting them directly. The first move that you can attack after seeing the boss opening portals that release brains that shoot energy balls at you. Tips:To get this achievement, you have to give your katana to the man in the limousine when he asks for it. Thank you for reading! In both instances, you'll follow up by shooting you while you're down. Master Key This key is on your target at the end of the second stage, Hotel. Still, it's a roleplay opportunity you should be aware of, and it can change how some events play out. Last room - The big thing here is the turret towards the end of the hall. As for the receptionist, you can't just play through her interaction at the beginning of the level, you'll also have to complete the ending scene as well, which requires you to play through the entire level. Once down in the hallway below the breakable floor, continue right through a doorway and onto the next screen. What is Katana Zero. Press a button to summon an elevator (left) then kill one of the gun goons that rides down the elevator (middle) sending the other into a panic (right). Description:This achievement is for finding a hidden key during the mission Mansion. Some missions appear after you enter a certain area, reach a specific Level or unlock specific settlements. This will take at minimum an hour, to however long it actually takes you. Description:This achievement is for refusing medication after talking to the DJ in Club Neon. To make encounters more manageable, youll want to use slow motion as frequently as possible, use Master Sword to kill enemies as fast as possible, and be prepared to die more than 1,000 times to get this achievement out of the way. Cannons are surprisingly deadly despite being immobile. If you jump off the balcony yourself you'll earn the "What a Bad Idea" achievement (right). These are Karate Fighters (KF). Katana ZERO is a fast-paced side-scrolling game overflowing with style. Each will create a circle, telegraphing its explosion radius, before it detonates. This makes it a great game to track down all of the achievements in, as it keeps players on their toes and always mixes things up along the way. Gunmen and Swat are more prevalent in this level, so be ready to dodge and deflect. In the next screen you'll find a new foe beyond the door - a club goon. Guide for Katana ZERO - 4th Playthrough - Hard Mode - TrueAchievements Katana Zero is an action game released April 18, 2019. This will give you more tools to help even out the runs difficulty and make sure that enemies and attack patterns stay the same throughout each try of the levels. Laser room- Throw yourself at the wall on this one. In Katana Zero you play as a samurai with a warped perception of time. You should be able to hit her, grab the knife and end her. You're spoiled for options here! Jumping isn't sufficient, but this is another opportunity for a bit of a tutorial. Youll also have to collect multiple keys spread throughout the game during this playthrough. Rambo makes his first appearance here. Thoughts on our 5 things to do after beating Katana ZERO guide? If you kill the second pair of Rambos, congrats. At the start of this screen, grab a lamp, then door-kill the grunt in the room to the right, leaving you with two club goons to deal with. Katana Zero can be very challenging at times, so there is a good chance youll need to try some spots a few times. After the call, continue right to reach the first proper stage of the game - the Factory. Toward the end of the Club mission, you will get another call that you need to hang upon. Join me in my journey through the first playthrough of the game and its beautiful aestetics, music and fast-paced combat!This video covers the (for now) final mission: Bunker. If you want to experience alternative events, you can usually just replay the sequence in question, but if there are knock-on effects down the line you may have to replay numerous segments. To start this level out, kill the grunt through the door, dodge through the club goon's attack, then kill him from behind, too. Savant Key Level 11. Otherwise it's best to roll through entirely and attack it from behind. Kingdom Hearts Most Insane Challenge Runs: The Mark of Mastery, The Forest Achievements Guide: King of the Cannibals. It's much safer to wait for him to start to come down and hit him then. It will return up to him and then return down again for an even larger swing. ALL RIGHTS RESERVED. The test - This sucks. Despite only being three rooms and the boss fight, it's hard. Thankfully, their shots come a little bit slower, so after the dodge, you have bigger window to counter-attack. Katana ZERO Full Walkthrough Gameplay No Commentary (Longplay) Sometimes this attack is chained, especially later in the fight, so make sure you're back on the ground before the move fully ends. Tips:To get this key, you must refuse medication before the mission. He has no real defenses to speak of except that he will eventually come in large groups. Katana Zero SECRET BOSS GUIDE! [Step-By-Step On Triggering - YouTube Each of the weapons come with special effects that give its users a big advantage in battle. Enjoy the 'simplicity' of the tap because it's about to get more stressful. From a simple todo list to a complete record of your prized collection, we give you the tools you need to create the perfect list for any job. There are only two attacks that you can follow up with damage for this phase, so focus mainly on learning the tells of each attack and dodging them. He will rush directly at you and try to kill you with a basic melee attack. Mr. Kissyface is going to say "Watch this." From here, the Commando sweeps the laser downward in an arc until it has moved roughly 180 degrees. This is the most basic of enemies. Lists of Graffiti Decals, screenshot and what mission to find them. It will self-destruct. If you like our work, feel free to reach out by: For more details, check the Contact and Feedback section to learn how your money and recommendations can help create more guides like this! Greasers are similar in their movement to Brawlers, but they are much more dangerous despite their smaller frame. Give it a try by jumping at the ledge above you and to the left, and at the apogee of your jump attack diagonally up to the left to reach the aforementioned ledge. To get the Prism Key item and achievement, start the factory mission and go left instead of right as soon as the mission starts (you will need to jump on a couple of buildings to get back up to the area. V is the tracksuit-wearing psychopath that you encounter throughout the first half of the game. In the "How to Obtain" column chapters separated by '/' means that the chapter is dependent on what route you are on, for more information check the wiki page for that weapon. We set out to go in there and the chronos itself, but after a long gauntlet of enemies we run into another NULL project survivor. Kill the enemy to get the Coffin Head achievement. At the end of the Murdower Hotel mission you will arrive on a large balcony. 1.1K votes, 38 comments. The start to this area can be a little tricky, and this is a rather long room, so some sustained performance is required out of you. Pick up the statue before the target (seen above) and throw it at the target after opening the door but before stepping out onto the balcony. Retrieve your sword by the elevator to get the achievement. To make this easier, just run through the game as fast as possible without paying attention to any side content, especially the first levels that are easier. This will occur much later in the game, but again, how you deal with the receptionist will influence the end of the level. Aside from those decisions, you can go through the game as quickly as possible to cut down on your time with the game since you wont have to collect any more collectibles again and will likely be familiar with the game already. Use slow-mo entering and leaving the area to avoid it. Pick it up, and dont use it until you clear the entire floor of enemies. Number of achievements: 22 Katana Zero Walkthrough Before taking an in-depth look at how to get each of the achievements in Katana Zero individually, we need to look at the overall experience of getting the achievements. Once done, just pick up the Master Key to earn the "Master Key" achievement. As you walk out, slow down time and throw the bust at the enemy to kill him. This means that if you don't deflect the bullets almost immediately after the gun is fired, you have almost no chance of hitting enough of them that one of them won't hit you. Slow-mo during or right after you do this and start deflecting the bullets from the Gunman and Rambo. Last Fight - Let the frustration empower you! Katana Zero is a 2019 platform game created by the indie developer Justin Stander. Thankfully, you dont have to do it all in one sitting. Children's card games in a cyberpunk dystopia. The mission choose menu is also beneficial for picking up any keys or random achievements that you miss along the way. This attack is absurdly difficult to deal with, but using slow motion will make it much more manageable until you get used to it and make it easier to figure out how to reflect the shots. Youll see her again in the mission Bunker, where you have to pick the dialogue options Cant you just let me pass? I cant show you my ID, but and Its a challenge, alright. Make sure you challenge her to the card game and then continue to hit the interrupt dialogue option until you activate a trap card and get the achievement. Protect yourself by hitting them when they get close enough and struggle to try and escape if one manages to grab you. During the Studio 51 level, you will enter the A Space Uncertain set. This gives you the lowest chance to get through a wave since you don't have the advantage of taking down 1 or 2 when they spawn. If you go into the room before they leave, theyll become aggressive toward you, and then there is no way to get the key. The End | Katana Zero Wiki | Fandom Behind each door in the Govt Lab is different swords. Die - Immediately roll past the Shield and swing. Vegathron 1.81K subscribers Subscribe 14K views 1 year ago #KatanaZero. Katana Zero: Main Boss Guide - TheGamer NEW DLC INFORMATION : r/KatanaZero - Reddit These three events involve a character named Leon (hes the one on the TV screens). You'll automatically drop down and to advance you'll need to venture right, but if you want to score a secret, you'll need to get back up on the ledge above you and to the left. Description:This achievement is for finishing Mission 8. Katana ZERO Achievements | TrueAchievements Swat Vans - SLOW-MO IS CRITICAL. The Hallway- For the first room, use slow-mo and the lamp to avoid a forced cooldown if you get deflected by a Greaser. Obviously Shinju Sakamura from Ex Vs X Sakura reDUX 2. Description:This achievement is for finishing the game in hard mode. Continue on through the elevator. Psychotherapy - How to Fight the Psychiatrist. Guide and Walkthrough (PC) by ExtremePhobia Version: 1.0 | Updated: 05/21/2019 Previous: Secret Boss Table of Contents Next: Achievements and Trophies Appendix Enemies Brawler This is the most. Description:This achievement is for killing Coffin Head. The robot will thank you for sparing it. Use throwables between your hits. The final event takes place right after event 2. Complete the speedrun in under 29 minutes to unlock this achievement. Find or create the perfect list for any job. Continue upstairs to the right and press a button to summon the elevator, and when it reaches the ground floor immediately attack to kill one of the two gun goons that ride down. When the coast is clear, dodge roll through the lasers, wall jump up a chute, then exit to the right. Use your slow-motion ability to help you with this. With that bit of business resolved, return back left to the elevator, but be wary when you summon it, as another gun goon awaits inside. FeelsGoodMan. Either way, end him, then rid the elevator down to the lobby. Fulfilled your secondary goal in the prison.. Note: copied lists are controlled by you and can be published. Find anything you think is wrong with this walkthrough? Unfortunately, he's not vulnerable until he gets back up, and even then, only from behind. Answer with hello and complete mission. Why did you think it was a good idea to give him your Katana anyway? It is kind of a pain, but you can continually restart until you get it. Use the bottle to kill one of the Gunmen. This will unlock the Dont Hang Up! This means you have to deal with Leon's explosive bullets and the Gamma test that you did in your first run. Meet with your psychiatrist again to get another dose of medicine - and perhaps to deepen your hostility (right). Then, when you talk to the psychiatrist during the mission Prison, you need to press them for answers and make sure that you never demand your medication. In general, this enemy is just fodder used to complicate fights with other enemies. Up the last flight of stairs to the right and you'll find the last bit of opposition in this level. The End - Katana ZERO: All Achievements Guide & Checklist by @riclau Drop them in The Pit below. What Happens if I Talk to DJ Electrohead? Zero | Katana Zero Wiki | Fandom It really does. In this game you guide the samurai to uncover the mysteries of the world and your past, cutting through crowds of . If he hits you, you'll be knocked to the ground stunned. There are plenty of games that he has only played for the achievements or trophies, but he also plays a little bit of everything, with a particular love for deep RPGs and skillful shooters. Chop him down, then interact with the glass doors to exit onto the balcony (your progress right is blocked by a grid of lasers, so you really have no choice here), where you'll need to dispatch a grunt to the left and two grunts and a club goon to the right. Description:This achievement is for beating the boss at the end of the mission Studio 51 without letting the glitch trigger. Youll also have to complete a requirements checklist to reveal the games secret boss fight and face it. During this cutscene you will fall asleep. Last room - The big thing here is the turret towards the end of the hall. community members have thanked the author. Collect all five hidden keys in Katana ZERO: All in all, you can replay segments and change how things play out in the future, but you may have to replay multiple sections to complete all the conditions for more complex events. Overhand Throw - While standing mostly upright, Mr. Kissyface will take a step forward, lift his ax over his head and throw it across the screen. In this room you will see four cameras on the ceiling. He will then drop the key for you to pick up. Her last pattern will probably catch you a few times before you put her in the ground. during the Bunker Part 2 mission. They rarely appear alone and tend to complement other enemies in the area. Two of them will ask you to decide between life or death and to get this achievement, you have to choose death. Ol! If there are multiple suits, they can each fire at different times. Remember to use to pan, slow-mo at every opportunity, bait enemies and take your time. As the fight progresses, more grenades will appear, so you'll need to be extra cautious. This list will show you all available side missions, where to start them, and the rewards available. Spare the robots life. Keep rolling to the right, picking up the Knife on the way. Katana ZERO has a secret boss fight that you can find if you perform several steps. Thank you for reading! There are a total of 5 keys to collect, an each unlocks a new weapon in the Government Lab. His first attack is to charge at you. If you have a hard time during any of the levels, they have plenty of checkpoints sprinkled throughout them to help you if you have a hard time with any particular section. Finally, when you visit them at the end of the mission Bunker Pt 2, youll start the secret boss fight. Tips:You can get this key immediately when you start the game. Hello! This walkthrough and any content included may not be reproduced without written permission. Repeat this until the achievement pops. While he's laying on the ground, hit him one more time to cut his head off. Take that to heart and get the heck out of dodge. Alternate deflects and rolls to deal with him from range. She fires a straight beam towards the right and does her machine gun spray right after. Watch out for any of these that are knocked loose. It is a repeat of a previous level but sees you playing as the character Dragon rather than the games protagonist Zero. Long Jump - Mr. Kissyface will bend down pretty far and you'll see him collect pink energy quickly before he leaps at you and slams down with his ax. Guide :: Guia Aprofundado de Conquistas | Katana Zero - Steam Community 1. Learn from our speedrunning masters with tips in your inbox! This will unlock the No Love for Robots achievement. Once you get through a couple of cycles during this phase, the boss will be defeated, and your time with Katana Zero will be over. To get the key you need to avoid waking him up. The latter is a rewarding but sometimes risky strategy. You'll encounter Mr. Kissyface close to the end of the Mansion mission. This will change your objective for the level to be killing everyone in prison. Tips:See Step Four in the walkthrough above. 4) Laser Sweep - This is especially common after a hit. Katana Zero puts you in the role of a talented assassin named Zero with an unknown past. If you've been using the Sword of Masters, then you should have no problem hitting the Headhunter from range. Description:This achievement is for killing yourself with a Molotov cocktail in the mission Bunker. In the mansion level there is a large area with multiple rooms. Be nice and chat with her or blow her off, either way you'll find yourself in your apartment. This interaction indicates you're on pace for the "Forbidden Ultimate Danger Tempest-Eyed MAJORDOMO Imperial Barrage Crab, Evixion" achievement. The End achievement in Katana ZERO Pet it until it leaves. That fight will eventually end if you lose enough, but it is possible to win and unlock the Beatdown achievement. He'll drop your sword. Apartment - Unlike Normal, cars will enter once you reach the top floor instead of the front stoop. Many of them requires a few playthroughs to unlock. However, its entire achievements list is secret, so youll want to use the below guide to figure out precisely what you have to do to unlock all of them. Guide for Katana ZERO - 1st Playthrough - 1st Half - TrueAchievements You will get the Funny Prank achievement. Call of Duty Modern Warfare 2 Trophy Guide: Aiming for the Honorific Platinum! Helicopter - The addition here is homing missiles on the rows of missiles. Throwing things at them is by far the easiest method as this takes them out instantly, but you first have to have something on hand to throw, and sometimes a different enemy will intercept the item. Each phase has a different form and attack pattern that you need to learn. Here we go. On the other hand, if you left the receptionist on good terms she'll cover for you, and you can avoid killing anybody here by responding to the incredulous cop by using cosplay as the excuse for your appearance.
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